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Model

Struct Model 

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pub struct Model {
    pub search_order: Option<Vec<Name>>,
    pub dominance: Option<Expression>,
    pub context: Arc<RwLock<Context<'static>>>,
    /* private fields */
}
Expand description

An Essence model.

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§search_order: Option<Vec<Name>>§dominance: Option<Expression>§context: Arc<RwLock<Context<'static>>>

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impl Model

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pub fn new(context: Arc<RwLock<Context<'static>>>) -> Model

Creates a new top-level model from the given context.

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pub fn new_in_parent_scope(parent: SymbolTablePtr) -> Model

Creates a new model whose symbol table has parent as parent scope.

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pub fn symbols_ptr_unchecked(&self) -> &SymbolTablePtr

The symbol table for this model as a pointer.

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pub fn symbols_ptr_unchecked_mut(&mut self) -> &mut SymbolTablePtr

The symbol table for this model as a mutable pointer.

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pub fn symbols(&self) -> RwLockReadGuard<'_, RawRwLock, SymbolTable>

The symbol table for this model as a reference.

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pub fn symbols_mut(&mut self) -> RwLockWriteGuard<'_, RawRwLock, SymbolTable>

The symbol table for this model as a mutable reference.

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pub fn root(&self) -> &Expression

The root node of this model.

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pub fn root_mut_unchecked(&mut self) -> &mut Expression

The root node of this model, as a mutable reference.

The caller is responsible for ensuring that the root node remains an Expression::Root.

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pub fn replace_root(&mut self, new_root: Expression) -> Expression

Replaces the root node with new_root, returning the old root node.

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pub fn constraints(&self) -> &Vec<Expression>

The top-level constraints in this model.

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pub fn clauses(&self) -> &Vec<CnfClause>

The cnf clauses in this model.

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pub fn constraints_mut(&mut self) -> &mut Vec<Expression>

The top-level constraints in this model as a mutable vector.

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pub fn clauses_mut(&mut self) -> &mut Vec<CnfClause>

The cnf clauses in this model as a mutable vector.

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pub fn replace_constraints( &mut self, new_constraints: Vec<Expression>, ) -> Vec<Expression>

Replaces the top-level constraints with new_constraints, returning the old ones.

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pub fn replace_clauses(&mut self, new_clauses: Vec<CnfClause>) -> Vec<CnfClause>

Replaces the cnf clauses with new_clauses, returning the old ones.

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pub fn add_constraint(&mut self, constraint: Expression)

Adds a top-level constraint.

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pub fn add_clause(&mut self, clause: CnfClause)

Adds a cnf clause.

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pub fn add_constraints(&mut self, constraints: Vec<Expression>)

Adds top-level constraints.

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pub fn add_clauses(&mut self, clauses: Vec<CnfClause>)

Adds cnf clauses.

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pub fn add_symbol(&mut self, decl: DeclarationPtr) -> Option<()>

Adds a new symbol to the symbol table.

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pub fn into_single_expression(self) -> Expression

Converts the constraints in this model to a single expression suitable for use inside another expression tree.

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pub fn collect_stable_id_mapping(&self) -> HashMap<ObjId, ObjId>

Collects all ObjId values from the model using uniplate traversal.

Trait Implementations§

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impl Biplate<Atom> for Model

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fn biplate(&self) -> (Tree<Atom>, Box<dyn Fn(Tree<Atom>) -> Model>)

Definition of a Biplate. Read more
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fn with_children_bi(&self, children: VecDeque<To>) -> Self

Reconstructs the node with the given children. Read more
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fn descend_bi(&self, op: &impl Fn(To) -> To) -> Self

Biplate variant of [Uniplate::descend] Read more
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fn universe_bi(&self) -> VecDeque<To>

Gets all children of a node, including itself and all children. Read more
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fn children_bi(&self) -> VecDeque<To>

Returns the children of a type. If to == from then it returns the original element (in contrast to children). Read more
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fn transform_bi(&self, op: &impl Fn(To) -> To) -> Self

Applies the given function to all nodes bottom up. Read more
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fn holes_bi(&self) -> impl Iterator<Item = (To, impl Fn(To))>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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fn contexts_bi(&self) -> impl Iterator<Item = (To, impl Fn(To))>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Biplate<Comprehension> for Model

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fn biplate( &self, ) -> (Tree<Comprehension>, Box<dyn Fn(Tree<Comprehension>) -> Model>)

Definition of a Biplate. Read more
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fn with_children_bi(&self, children: VecDeque<To>) -> Self

Reconstructs the node with the given children. Read more
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fn descend_bi(&self, op: &impl Fn(To) -> To) -> Self

Biplate variant of [Uniplate::descend] Read more
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fn universe_bi(&self) -> VecDeque<To>

Gets all children of a node, including itself and all children. Read more
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fn children_bi(&self) -> VecDeque<To>

Returns the children of a type. If to == from then it returns the original element (in contrast to children). Read more
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fn transform_bi(&self, op: &impl Fn(To) -> To) -> Self

Applies the given function to all nodes bottom up. Read more
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fn holes_bi(&self) -> impl Iterator<Item = (To, impl Fn(To))>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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fn contexts_bi(&self) -> impl Iterator<Item = (To, impl Fn(To))>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Biplate<Expression> for Model

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fn biplate(&self) -> (Tree<Expression>, Box<dyn Fn(Tree<Expression>) -> Model>)

Definition of a Biplate. Read more
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fn with_children_bi(&self, children: VecDeque<To>) -> Self

Reconstructs the node with the given children. Read more
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fn descend_bi(&self, op: &impl Fn(To) -> To) -> Self

Biplate variant of [Uniplate::descend] Read more
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fn universe_bi(&self) -> VecDeque<To>

Gets all children of a node, including itself and all children. Read more
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fn children_bi(&self) -> VecDeque<To>

Returns the children of a type. If to == from then it returns the original element (in contrast to children). Read more
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fn transform_bi(&self, op: &impl Fn(To) -> To) -> Self

Applies the given function to all nodes bottom up. Read more
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fn holes_bi(&self) -> impl Iterator<Item = (To, impl Fn(To))>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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fn contexts_bi(&self) -> impl Iterator<Item = (To, impl Fn(To))>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Biplate<Model> for AbstractComprehension

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fn biplate( &self, ) -> (Tree<Model>, Box<dyn Fn(Tree<Model>) -> AbstractComprehension>)

Definition of a Biplate. Read more
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fn with_children_bi(&self, children: VecDeque<To>) -> Self

Reconstructs the node with the given children. Read more
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fn descend_bi(&self, op: &impl Fn(To) -> To) -> Self

Biplate variant of [Uniplate::descend] Read more
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fn universe_bi(&self) -> VecDeque<To>

Gets all children of a node, including itself and all children. Read more
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fn children_bi(&self) -> VecDeque<To>

Returns the children of a type. If to == from then it returns the original element (in contrast to children). Read more
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fn transform_bi(&self, op: &impl Fn(To) -> To) -> Self

Applies the given function to all nodes bottom up. Read more
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fn holes_bi(&self) -> impl Iterator<Item = (To, impl Fn(To))>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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fn contexts_bi(&self) -> impl Iterator<Item = (To, impl Fn(To))>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Biplate<Model> for ComprehensionLetting

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fn biplate( &self, ) -> (Tree<Model>, Box<dyn Fn(Tree<Model>) -> ComprehensionLetting>)

Definition of a Biplate. Read more
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fn with_children_bi(&self, children: VecDeque<To>) -> Self

Reconstructs the node with the given children. Read more
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fn descend_bi(&self, op: &impl Fn(To) -> To) -> Self

Biplate variant of [Uniplate::descend] Read more
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fn universe_bi(&self) -> VecDeque<To>

Gets all children of a node, including itself and all children. Read more
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fn children_bi(&self) -> VecDeque<To>

Returns the children of a type. If to == from then it returns the original element (in contrast to children). Read more
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fn transform_bi(&self, op: &impl Fn(To) -> To) -> Self

Applies the given function to all nodes bottom up. Read more
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fn holes_bi(&self) -> impl Iterator<Item = (To, impl Fn(To))>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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fn contexts_bi(&self) -> impl Iterator<Item = (To, impl Fn(To))>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Biplate<Model> for DomainGenerator

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fn biplate(&self) -> (Tree<Model>, Box<dyn Fn(Tree<Model>) -> DomainGenerator>)

Definition of a Biplate. Read more
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fn with_children_bi(&self, children: VecDeque<To>) -> Self

Reconstructs the node with the given children. Read more
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fn descend_bi(&self, op: &impl Fn(To) -> To) -> Self

Biplate variant of [Uniplate::descend] Read more
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fn universe_bi(&self) -> VecDeque<To>

Gets all children of a node, including itself and all children. Read more
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fn children_bi(&self) -> VecDeque<To>

Returns the children of a type. If to == from then it returns the original element (in contrast to children). Read more
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fn transform_bi(&self, op: &impl Fn(To) -> To) -> Self

Applies the given function to all nodes bottom up. Read more
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fn holes_bi(&self) -> impl Iterator<Item = (To, impl Fn(To))>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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fn contexts_bi(&self) -> impl Iterator<Item = (To, impl Fn(To))>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Biplate<Model> for Expression

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fn biplate(&self) -> (Tree<Model>, Box<dyn Fn(Tree<Model>) -> Expression>)

Definition of a Biplate. Read more
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fn with_children_bi(&self, children: VecDeque<To>) -> Self

Reconstructs the node with the given children. Read more
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fn descend_bi(&self, op: &impl Fn(To) -> To) -> Self

Biplate variant of [Uniplate::descend] Read more
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fn universe_bi(&self) -> VecDeque<To>

Gets all children of a node, including itself and all children. Read more
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fn children_bi(&self) -> VecDeque<To>

Returns the children of a type. If to == from then it returns the original element (in contrast to children). Read more
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fn transform_bi(&self, op: &impl Fn(To) -> To) -> Self

Applies the given function to all nodes bottom up. Read more
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fn holes_bi(&self) -> impl Iterator<Item = (To, impl Fn(To))>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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fn contexts_bi(&self) -> impl Iterator<Item = (To, impl Fn(To))>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Biplate<Model> for ExpressionGenerator

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fn biplate( &self, ) -> (Tree<Model>, Box<dyn Fn(Tree<Model>) -> ExpressionGenerator>)

Definition of a Biplate. Read more
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fn with_children_bi(&self, children: VecDeque<To>) -> Self

Reconstructs the node with the given children. Read more
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fn descend_bi(&self, op: &impl Fn(To) -> To) -> Self

Biplate variant of [Uniplate::descend] Read more
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fn universe_bi(&self) -> VecDeque<To>

Gets all children of a node, including itself and all children. Read more
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fn children_bi(&self) -> VecDeque<To>

Returns the children of a type. If to == from then it returns the original element (in contrast to children). Read more
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fn transform_bi(&self, op: &impl Fn(To) -> To) -> Self

Applies the given function to all nodes bottom up. Read more
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fn holes_bi(&self) -> impl Iterator<Item = (To, impl Fn(To))>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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fn contexts_bi(&self) -> impl Iterator<Item = (To, impl Fn(To))>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Biplate<Model> for Generator

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fn biplate(&self) -> (Tree<Model>, Box<dyn Fn(Tree<Model>) -> Generator>)

Definition of a Biplate. Read more
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fn with_children_bi(&self, children: VecDeque<To>) -> Self

Reconstructs the node with the given children. Read more
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fn descend_bi(&self, op: &impl Fn(To) -> To) -> Self

Biplate variant of [Uniplate::descend] Read more
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fn universe_bi(&self) -> VecDeque<To>

Gets all children of a node, including itself and all children. Read more
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fn children_bi(&self) -> VecDeque<To>

Returns the children of a type. If to == from then it returns the original element (in contrast to children). Read more
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fn transform_bi(&self, op: &impl Fn(To) -> To) -> Self

Applies the given function to all nodes bottom up. Read more
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fn holes_bi(&self) -> impl Iterator<Item = (To, impl Fn(To))>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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fn contexts_bi(&self) -> impl Iterator<Item = (To, impl Fn(To))>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Biplate<Model> for SymbolTable

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fn biplate(&self) -> (Tree<Model>, Box<dyn Fn(Tree<Model>) -> SymbolTable>)

Definition of a Biplate. Read more
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fn with_children_bi(&self, children: VecDeque<To>) -> Self

Reconstructs the node with the given children. Read more
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fn descend_bi(&self, op: &impl Fn(To) -> To) -> Self

Biplate variant of [Uniplate::descend] Read more
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fn universe_bi(&self) -> VecDeque<To>

Gets all children of a node, including itself and all children. Read more
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fn children_bi(&self) -> VecDeque<To>

Returns the children of a type. If to == from then it returns the original element (in contrast to children). Read more
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fn transform_bi(&self, op: &impl Fn(To) -> To) -> Self

Applies the given function to all nodes bottom up. Read more
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fn holes_bi(&self) -> impl Iterator<Item = (To, impl Fn(To))>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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fn contexts_bi(&self) -> impl Iterator<Item = (To, impl Fn(To))>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Clone for Model

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fn clone(&self) -> Model

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Model

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Model

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fn default() -> Model

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Model

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fn deserialize<__D>( __deserializer: __D, ) -> Result<Model, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for Model

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl From<Model> for SerdeModel

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fn from(val: Model) -> SerdeModel

Converts to this type from the input type.
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impl Hash for Model

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for Model

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fn eq(&self, other: &Model) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Model

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Typeable for Model

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impl Uniplate for Model

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fn uniplate(&self) -> (Tree<Model>, Box<dyn Fn(Tree<Model>) -> Model>)

Definition of a Uniplate. Read more
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fn descend(&self, op: &impl Fn(Self) -> Self) -> Self

Applies a function to all direct children of this Read more
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fn universe(&self) -> VecDeque<Self>

Gets all children of a node, including itself and all children. Read more
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fn children(&self) -> VecDeque<Self>

Gets the direct children (maximal substructures) of a node.
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fn with_children(&self, children: VecDeque<Self>) -> Self

Reconstructs the node with the given children. Read more
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fn transform(&self, f: &impl Fn(Self) -> Self) -> Self

Applies the given function to all nodes bottom up.
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fn rewrite(&self, f: &impl Fn(Self) -> Option<Self>) -> Self

Rewrites by applying a rule everywhere it can.
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fn cata<T>(&self, op: &impl Fn(Self, VecDeque<T>) -> T) -> T

Performs a fold-like computation on each value. Read more
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fn holes(&self) -> impl Iterator<Item = (Self, impl Fn(Self))>

Returns an iterator over all direct children of the input, paired with a function that “fills the hole” where the child was with a new value.
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fn contexts(&self) -> impl Iterator<Item = (Self, impl Fn(Self))>

Returns an iterator over the universe of the input, paired with a function that “fills the hole” where the child was with a new value. Read more
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impl Eq for Model

Auto Trait Implementations§

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impl Freeze for Model

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impl !RefUnwindSafe for Model

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impl Send for Model

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impl Sync for Model

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impl Unpin for Model

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impl UnsafeUnpin for Model

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impl !UnwindSafe for Model

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, A> IntoAst<A> for T
where T: Into<A>, A: Ast,

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fn into_ast(self, _a: &A) -> A

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 184 bytes